DoA Clan (Gang) features - Requesting community feedback
Howdy everyone,
In our continued efforts to improve in-game interaction and cooperation, we plan to introduce clan (gang) specific features. Some of the initial ones are:
- a gang would be composed of 30 members and a player can only be a part of a single gang - this smaller number of members would encourage cooperation between players much better than the present possible gang size;
- gang chat; a gang voting system for different actions; gang base where members can build structures together; diverse gang vs. gang fighting events;
Nothing will change regarding current gang mechanics, only their name will change.
Not strictly related to clans we are also planning:
- a training ground where in-game friends can fight each other without fights being counted as won or lost in the rankings, while also gaining experience
- the ability to add players as in-game friends without the need to friend them on Facebook first, based on auto-generated codes.
These are only the first steps in constructing a strong clan interface and we are asking for your feedback regarding anything that you think would make it better. The thread is open for discussion.
No sure what the point is ?
Im not sure the point in the whole small gang of 30 members seems a little confusing i like the way we play now and a training ground seems like a waste of time you can get all the training you need just playing the game i do like adding friends through the game since so many are being banned by facebook...i thank you for trying to improve the game but if its not broken and its working great why change it just my opinion....i would like to know a whole lot more before im on board ...thank you you guys are doing a great job.....
Quote:
Originally Posted by
alex
howdy everyone,
in our continued efforts to improve in-game interaction and cooperation, we plan to introduce clan (gang) specific features. Some of the initial ones are:
- a gang would be composed of 30 members and a player can only be a part of a single gang - this smaller number of members would encourage cooperation between players much better than the present possible gang size;
- gang chat; a gang voting system for different actions; gang base where members can build structures together; diverse gang vs. Gang fighting events;
nothing will change regarding current gang mechanics, only their name will change.
Not strictly related to clans we are also planning:
- a training ground where in-game friends can fight each other without fights being counted as won or lost in the rankings, while also gaining experience
- the ability to add players as in-game friends without the need to friend them on facebook first, based on auto-generated codes.
These are only the first steps in constructing a strong clan interface and we are asking for your feedback regarding anything that you think would make it better. The thread is open for discussion.