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  1. #1
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    Mar 2013
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    Gang Member Limit - Discussion

    Hi everyone,

    In light of the recent discussion about the gang limit, we want to clarify a few facts and invite everyone to voice their opinion.

    Before continuing, we ask everyone to please keep in mind the following:

    - The limit was never intended or announced as a game-play rule. That means that is was never part of the rules that the game was meant to be played by. It was only a mathematical limit set in the game's code.

    - This is the reason why it was not announced. As you have seen this year, we make sure to announce all important and less important changes and updates.

    - For example, the first gang limit in the code was set at 1000, but only because it was considered that it would never be reached. When a player reached that limit for the first time, the limit was raised so all players could benefit from it.

    - Subsequently, it does not matter who is the first player that reaches a limit - we would always increase it when reached, for the benefit of all players. Keeping it in the code would only result in different errors.


    Also, some of you might remember that in the past we had a public poll about gang members and most players voted to keep the rule as it presently is - meaning that gang members should always count in fights.

    Given the situation in which some players might amass a very large number of gang members, we are considering setting a final, game-play limit for gang members. If this happens, we will of course announce it as it will, from then on, become a game-play rule.

    Please keep in mind that when engaging others from the Fight list, there is already a limit (dependent on the level) to how many gang members can be used and so this limit - whether imposed as a game-play rule or just present in the code - does not affect anyone.
    Only engaging from the Bounties list will allow players to use their entire gang, but as stated, we will be considering setting a rule for a final limit. Please leave us your suggestions regarding this.

    Again, this was never meant or announced as a game-play rule, but only a small oversight in the game's code. It was always increased in the past, when any player had reached it.

    We apologize for any inconvenience and misunderstanding this has created and invite everyone to discuss the issue and tell us of any suggestions they might have. Thank you!
    Last edited by Alex; 09-20-2013 at 03:32 PM.
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